By Adobe Creative Team

ISBN-10: 0321704479

ISBN-13: 9780321704474

This project-based consultant from Adobe will educate readers all they should understand to create attractive interactive content material with Flash CS3. utilizing step by step directions with tasks that construct at the wisdom discovered in every one lesson, readers will research the most important components of the Flash interface, together with panels, timelines, and frames. From there, readers will how you can paintings with vector and bitmap snap shots; create and edit symbols; alter textual content and upload interactivity with ActionScript 3.0; and include animation, track, and sound to their initiatives. they are going to additionally easy methods to arrange and export their accomplished initiatives for net and broadcast. after all, readers also will methods to reap the benefits of the hot beneficial properties of Flash CS3 - the streamlined consumer interface, local aid for Photoshop and Illustrator records, remodeled drawing instruments, new video encoding good points, code enhancing improvements, and masses extra. The better half CD presents clients with all of the pattern documents they should whole all the initiatives.

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Additional info for Adobe® Flash® CS3 Professional Classroom in a Book®

Example text

For this project, however, you want to place the fizz elements randomly, so you'll deselect Snap To Guides and Snap To Objects. 1. Choose View > Snapping > Snap To Guides. 2. Choose View > Snapping > Snap To Objects. Grouping Objects To copy the star, you'll first group all the components of the star. 1. With the Selection tool, drag a selection around the entire star. 2. Choose Modify > Group. 3. Press Alt (Windows) or Option (Mac OS), and drag the group to an open area above the drink. 54 55 Pressing Alt (Windows) or Option (Mac OS) copies the selected object as you drag it.

Creating and Editing Symbols 59 60 Movie clip, graphic, and button symbols keep your file size small while increasing your flexibility. A single symbol can be used countless times in a project, but the file's data only has to be included once. Lesson Overview In this lesson, you'll learn how to do the following: • Import Illustrator files • Create new symbols • Understand the difference between symbol types • Adjust transparency • Import assets into the library • Use library assets • Convert bitmap graphics to vectors • Reduce the file size of Flash documents • Apply web-safe colors This lesson will take about an hour to complete.

Click on the drink fill on the Stage to select it. 56 57 3. Choose Edit > Copy. 4. Choose Edit > Deselect All to prevent the fill from sitting above the outline. 5. Lock the Glass layer again. 6. In the Timeline, select the Bubble10 layer, beneath the Fizz layer. 7. Choose Insert > Timeline > Layer. 8. Choose Edit > Paste In Place. The drink fill shape is pasted into the new layer. [View full size image] 9. Name the layer Mask. 10. Right-click (Windows) or Control-click (Mac OS) the Mask layer, and choose Mask.

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Adobe® Flash® CS3 Professional Classroom in a Book® by Adobe Creative Team

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