By Lee Lanier

ISBN-10: 0470292733

ISBN-13: 9780470292730

In the event you already comprehend the fundamentals of Maya, the industry-leading 3D animation and results software program, you’ll be capable to movement directly to the subtle themes during this up-to-date variation of complex Maya Texturing and lights. specific, easy-to-follow directions will train you the real-world creation secrets and techniques that pro animators use to accomplish striking effects. within the moment variation, you'll find wide and up to date insurance of the most recent theories and developments as well as an enclosed CD with unique content material that will help you sharpen your abilities.

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Extra resources for Advanced Maya Texturing and Lighting, 2nd Edition

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For example, the color space that a television can display is significantly different from the color space available to a computer monitor or a printer. Never assume that a computer monitor is displaying your renders correctly. If you are creating an animation for video, it’s best to check the resulting edit on a professional broadcast monitor. If you are creating a render for print, bring the render into Photoshop or a similar program, convert the RGB color space to CMYK color space, and choose the correct color profile (see the next paragraph).

See Chapter 2 for information concerning Maya light color. ) 6/18/08 11:16:23 PM Left Photo © 2008 Jupiterimages Corporation For practice, you can always re-create existing images. 26 the lighting of a Vermeer painting is replicated in 3D. Using Stylized Lighting Stylized lighting pays no heed to the real world but fabricates fantastic sources of light or simply ignores the lighting information altogether. The oldest form of stylized lighting can be called 0-point lighting. In this case, lighting plays no part in the artistic representation.

Oil on canvas. Courtauld Institute Galleries, London. indd 19 6/18/08 11:16:21 PM Naturalistic lighting, by its very nature, does not dictate a fixed number of lights or specific light locations or intensities. However, you can use the following guidelines to assist you during setup: • Determine what the strongest light is and where it should be coming from. Is the light source visible within the frame or is it arriving from offscreen? Set one or more key lights in appropriate locations. Match the type of light to the type of source.

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Advanced Maya Texturing and Lighting, 2nd Edition by Lee Lanier

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